The free-to-play first-person shooter Delta Force has recently introduced an exciting new co-op campaign mode named Black Hawk Down, drawing inspiration from the iconic film and reimagining the campaign from the 2003 classic, Delta Force: Black Hawk Down. This new campaign has been meticulously rebuilt using Unreal Engine 5, offering players an unprecedented level of immersion as they navigate the intense streets of Mogadishu. This modern take on the campaign not only enhances the visual and gameplay experience but also presents a formidable challenge to players.
While it's possible to tackle the campaign solo, be warned—it's a tough endeavor. You won't encounter fewer enemies or less intense firefights. The developers strongly recommend assembling a squad of four, with a diverse mix of character classes, to leverage teamwork and strategy to conquer the campaign's seven challenging chapters.
For those eager to dive deeper into the campaign's details, you can explore this comprehensive article. In celebration of the launch, we had the privilege of interviewing studio head Leo Yao and game director Shadow Guo. They shared insights on the decision to reboot this classic campaign, their choice to offer it for free, and much more.