Manor Lords is an immersive early access city-builder set in medieval Europe, where you take on the role of a lord overseeing your land and peasants. Stay updated with the latest news and developments in the game!
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⚫︎ Manor Lords celebrates its first year in Early Access with significant development progress and new features. Originally a solo project, the team has grown to include experts in programming, art, design, and AI.
The upcoming updates promise smarter AI for village management, a detailed records view to monitor production and consumption, a revamped approval system, and a new upkeep mechanic for buildings. Additionally, stone construction will be enhanced with the addition of quarries and lime kilns, enabling more advanced structures.
⚫︎ Manor Lords has been honored with the Best Indie Game of 2024
award at the Digital Vikings Awards, as announced by publisher Hooded Horse on Twitter. The award was presented at DevGAMM in Gdańsk, with gratitude extended to both @_DigitalVikings and @DevGAMM for their support of indie games and developers.
⚫︎ A new preview of Manor Lords highlights upcoming features such as stone castles with modular upgrades, a new strategic map called Devil’s Hill, and a complete overhaul of the development tree.
⚫︎ Hotfix 0.8.029 is now available, bringing several beta-tested fixes to the main branch of Manor Lords. Notable changes include improved storage building operations via updated pickup zones, a fix for artisans stopping work after residential upgrades, and the replacement of small vegetable patches with storage sheds to resolve villager pathing issues.
⚫︎ A new beta patch (0.8.017) for Manor Lords is now live, featuring a marketplace rework, new maps, and tavern upgrades. Players are encouraged to back up their save files before switching to the beta and to remove all mods to prevent crashes.
Read more: Manor Lords Gets Reworked Markets and New Maps in Latest Beta Patch (Steam)
⚫︎ Manor Lords has achieved over 1 million sales within its first day and reached a peak of 170,000 concurrent players on Steam, setting a new record for city builders and similar genres. Publisher Hooded Horse expressed gratitude to fans and announced an upcoming patch to address bugs, balance issues, and enhance gameplay systems based on player feedback.
Read more: Manor Lords Shares Future Plans After Getting 1 Million Sales in a Day (Game8)
⚫︎ Hooded Horse CEO Tim Bender announced on Steam that Manor Lords will launch with a 25% discount. He thanked fans for their strong support, noting the game's 3.2 million wishlists and its solo developer, Greg. Bender emphasized that there is no pressure to buy at launch, encouraging players to support the game when they're ready.
Read more: Manor Lords CEO Will Offer 25% Discounts Often for Players Tight on Money (Game8)
⚫︎ Hooded Horse CEO Tim Bender addressed concerns on Reddit about the lack of a publicly announced price for Manor Lords, emphasizing the game's use of regional pricing. Instead of a single global price, the game will adjust costs based on local currencies and economic conditions to ensure fairness and affordability.
Bender explained that withholding the U.S. price in advance helps avoid confusion and misperceptions about affordability in other regions, with full pricing details to be revealed at launch.
Read more: Manor Lords Is Hiding Its Price On Purpose For You, The Consumer (Game8)