The HBO adaptation of The Last of Us Part 2 will portray Abby differently than in the game. Showrunner Neil Druckmann explains that actress Kaitlyn Dever didn't need the muscular physique of the game's Abby because the show prioritizes drama over moment-to-moment violent action. The character's physicality is less central to the narrative.
Druckmann highlights the need for distinct portrayals of Ellie and Abby in the game due to gameplay mechanics, a contrast unnecessary in the show's adaptation. He emphasizes that finding an actress as talented as Dever was a priority.
Craig Mazin, co-showrunner, adds that the show explores a more physically vulnerable yet spiritually stronger Abby, focusing on the origins and manifestations of her formidable nature. This suggests a multi-season arc for Abby's character.
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The show plans to adapt Part 2 over multiple seasons, unlike Season 1's single-season adaptation of the first game. Season 2, with a planned seven episodes, will conclude with a natural breakpoint, paving the way for future installments.
The controversial nature of Abby's character in the game led to harassment of Naughty Dog employees, including Druckmann and Laura Bailey. This online toxicity prompted increased security measures for Dever during filming. Actress Isabel Merced (Dina) reminds viewers that Abby is a fictional character, emphasizing the absurdity of real-world hatred directed at her.