Tarneeb, known as "rule" in the Arab Gulf states, is a popular card game across Arab countries, particularly in the Levant. It is played with a standard 52-card deck without jokers, and the game's objective is to win consecutive Tarneeb rounds. Tarneeb involves four players divided into two teams, with each team consisting of two players sitting opposite each other.
The game begins with the dealer distributing the cards starting from the player on their right. The bidding process starts with the player to the left of the dealer, with bids ranging from 7 to 13, also known as "Cabot" or "livers." Bidding continues in a clockwise direction, and the highest bidder chooses the Tarneeb suit.
During the game, if a team fails to meet their bid, they are penalized. For example, if a team bids 10 but only wins 9 tricks, they lose the equivalent number of points (in this case, 10 points), while the opposing team gains points for the tricks they won, say 4 points if they won 4 tricks. If the opposing team wins 5 tricks, this could result in a significant point swing.
The game concludes when one team reaches a predetermined score, typically 61 or 31 points, agreed upon before starting the game.
The card ranking in Tarneeb is as follows, from highest to lowest: Ace (Cut), King (Sheikh), Queen (girl), Jack (born), followed by 10 down to 2.
Latest Version2.0.4 |
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Requires AndroidAndroid 4.4+ |
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