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Dice, fundamental tools for games and random number generation, come in many shapes and sizes. This guide introduces two common types: the standard six-sided cube, numbered 1-6, a staple in board and casino games; and the less frequent four-sided tetrahedron, marked 1-4. Both ensure fair and unpredictable results, vital for diverse game mechanics.

Objective

The aim is to achieve specific number combinations or sums by rolling the dice, following established rules.

Gameplay

- Setup: Two six-sided dice and a scoring sheet (optional) are needed.

- Rolling: Players alternate turns, rolling both dice simultaneously.

- Scoring: Points are awarded based on the dice roll outcome.

Basic Rules

- Dice Sum: Points equal the sum of the two dice.

Specific Combinations:

- Doubles: (e.g., two 3s) yield bonus points.

- Seven: Rolling a total of 7 often earns extra points.

Scoring Example

Total Score: Players accumulate points from each roll.

Special Rolls:

- Doubles: +10 points

- Total of 7: +5 points

Variations

- Target Score: A target score (e.g., 50) is set; the first player to reach it wins.

- Rounds: Play a fixed number of rounds; the highest total score wins.

Tips

- Enjoyment: The game's simplicity allows for relaxed fun with others.

- Score Tracking: Tracking scores adds a competitive edge.

Additional Game Information

Latest Version

7

Category

Card

Requires Android

Android 5.1 or later

two simple dice Screenshots

  • two simple dice Screenshot 1
  • two simple dice Screenshot 2
  • two simple dice Screenshot 3
  • two simple dice Screenshot 4

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