Elden Ring Nightreign, a standalone cooperative spin-off from FromSoftware, launches May 30, 2025, priced at $40 for PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC (Steam).
Before launch, a network test exclusively on PlayStation 5 and Xbox Series X|S will run from February 14th to 17th, offering five three-hour sessions across those days. This test, described as a "preliminary verification test," aims to evaluate the online system's performance and functionality.
Elden Ring Nightreign Network Test Session Times (PT/ET):
Set in a parallel universe to the original Elden Ring, Nightreign features three-player cooperative gameplay. Players select from eight unique Nightfarers, each with distinct abilities and Ultimates, to battle new terrors in the ever-changing Limveld. The game incorporates a three-day-and-night cycle, with shrinking map size as the night progresses, culminating in a Nightlord boss fight on the third night. Failure yields relics for character customization and upgrades, while success grants stat bonuses. The dynamic environment ensures each playthrough is unique.
Here's a summary:
Elden Ring Nightreign begins at the Roundtable Hold in a parallel universe. Players choose from eight unique characters with powerful Ultimates, venturing into the ever-changing Limveld. The night cycle shrinks the map, leading to nightly boss battles. Victory unlocks greater challenges and rewards; defeat provides relics for character upgrades. Each session is a unique, open-air dungeon experience, offering opportunities for character growth and lasting stat bonuses. Ultimately, players aim to defeat the Nightlord and unravel the Nightfarers' stories.
IGN's hands-on preview described Nightreign as a "propulsive, slash ‘n’ dash speedrun" version of Elden Ring's cautious dungeon crawls. Further details can be found in IGN's interview with game director Junya Ishizaki (link provided in original article, but not included here as it is a hyperlink).