Orcs Must Die! Deathtrap is a thrilling strategy roguelike where players construct elaborate defenses to fend off relentless waves of orcs. Stay updated with the latest news and developments in the game below!
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⚫︎ Robot Entertainment has unveiled the "Gnomecoming" update for Orcs Must Die! Deathtrap, enhancing gameplay with the addition of the Gnome Balloonist, which expands ceiling trap placement options, and Rift Surges that amplify trap damage. The update also introduces Kobold Mounds, spawning new enemy waves, along with the organic Orc Eater trap and the Resort Canal map.
Read more: Gnomecoming Update (LIVE NOW) - New Content & More! (Steam)
⚫︎ Robot Entertainment teased an exciting new content update for Orcs Must Die! Deathtrap through a vibrant, vacation-themed social media post. Captioned "SOUND THE SIRENS!", the update promises an "all-inclusive orc-slaughtering vacation package," set to launch in early May 2025.
Read more: Orcs Must Die! Deathtrap Teases New Upcoming Content for Early May (Official Orcs Must Die! X Page)
⚫︎ The Arcane Update for Orcs Must Die! Deathtrap was released by Robot Entertainment, infusing the game with a magical array of new content. This substantial update features a new War Mage character, revamped maps, innovative traps, and a new formidable enemy to challenge your defenses.
Read more: Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)
⚫︎ Robot Entertainment released Patch 1.0.12 for Orcs Must Die! Deathtrap, focusing on a comprehensive suite of crash fixes, gameplay tweaks, and quality-of-life enhancements. Notable fixes include crash issues during trap placement, game startup, multiplayer disconnections, and Xbox-specific bugs. Key gameplay adjustments involve corrected trap behaviors for the Swinging Mace and Molten Gold, improved stacking for Threads like Giant Morningstar, and enhanced visual and status effects for elements such as poison clouds and Freeze Death. Additionally, balance changes were applied to enemy behaviors, including those for Ghostfang, Kobold Sappers, and AI pathing.
Read more: Orcs Must Die! Deathtrap Patch 1.0.12 - Bug Fix and Gameplay Mega-Update (Official Orcs Must Die! Website)
⚫︎ Patch 1.0.9 for Orcs Must Die! Deathtrap was introduced, featuring numerous gameplay enhancements, new mechanics, and bug fixes. The update adds the Rift Barricade trap, offering high durability and the ability to boost adjacent traps at the cost of rune coins. Thread mechanics have been significantly revised, allowing players to reroll or skip Thread choices using rune coins, with costs that scale and reset per mission. The overall Thread system has been rebalanced, with many Threads combined and buffed, mutual exclusivity removed from several, and "Double Wide" reclassified as a Cursed Thread.
Read more: Rift Barricades and Thread Rerolls are Coming to Orcs Must Die! Deathtrap's Patch 1.0.9 (Official Orcs Must Die! Website)
⚫︎ Orcs Must Die! Deathtrap received Patch 1.0.8, which includes a variety of bug fixes, balance adjustments, and quality-of-life improvements, driven by community feedback. Key fixes encompass crash resolutions, lobby visibility issues, and corrections to ability descriptions. Quality-of-life updates enable players to increase difficulty without defeating the final boss, hide damage numbers in settings, and experience new onboarding for new profiles. The update also enhances HUD elements, NPC notifications, and adds social menu access during mission selection.
Read more: Orcs Must Die! Deathtrap Gets a New Update Addressing Major Player Feedback, Including Barricade Buffs (Official Orcs Must Die! Deathtrap Twitter)
⚫︎ Following the launch of Orcs Must Die! Deathtrap, developers shared a roadmap detailing upcoming free content updates, including new characters, maps, enemies, features, and game systems.
Read more: Orcs Must Die! Deathtrap is Getting New Maps, Orcs, and War Mages, as Revealed in Latest Post-Launch Snapshot (Steam)
⚫︎ Robot Entertainment announced Orcs Must Die! Deathtrap, slated for a 2025 release. This new installment in the beloved tower defense series introduces four-player co-op and roguelite elements, expanding on the franchise's iconic mix of humor and chaotic trap-based combat. The game will feature randomized buffs and debuffs for heroes, traps, weapons, stats, and levels, along with dynamic conditions such as changing weather and time of day. Players can choose to keep battling orcs for stacking bonuses or retreat to a central hub for permanent upgrades.
Read more: Orcs Must Die! Deathtrap to continue killing Orcs in 2025 with new co-op thrills and roguelite progression (Rock Paper Shotgun)