Square Enix is conducting a fan survey following the less-than-stellar reception of Life is Strange: Double Exposure, the latest installment in the popular series. The survey aims to gather crucial feedback on various aspects of the game, including its overall value and impact on players' interest in future titles. This data will likely inform the direction of future Life is Strange games.
Life is Strange: Double Exposure, released in October 2024, featured the return of fan-favorite protagonist Max Caulfield from the original 2015 title. Despite this, the game received mixed reviews, scoring a 73 on Metacritic (critic score) and a 4.2 (user score) for its PS5 version. This lukewarm reception is largely attributed to significant narrative choices within the game.
The situation worsened with Deck Nine Studios, the developer, announcing layoffs in December 2024. In an effort to understand the game's shortcomings, Square Enix distributed a 15-minute questionnaire to Life is Strange fans. This survey delves into key areas of Life is Strange: Double Exposure, including narrative, gameplay, technical performance, and ultimately, whether players felt the game was worth the purchase price and how their experience affected their enthusiasm for future installments.
Square Enix Seeks Answers to Double Exposure's Underperformance
The survey results are critical for Square Enix, as the reception to Life is Strange: Double Exposure fell significantly short of expectations. This contrasts sharply with the positive critical response to Deck Nine's previous title, Life is Strange: True Colors, which was lauded for its compelling narrative and emotional resonance. Alex Chen, the protagonist of True Colors, also resonated more strongly with players than the characters in Double Exposure.
The future of the Life is Strange franchise remains uncertain. While Double Exposure hinted at potential plotlines for future games, Square Enix's community feedback will undoubtedly play a significant role in shaping upcoming storylines. The balance between incorporating fan feedback and maintaining creative vision will be a key challenge for the developers moving forward.