Warner Bros. Games is restructuring, resulting in the cancellation of its Wonder Woman game and the closure of three studios: Monolith Productions, Player First Games, and WB Games San Diego. This news, initially reported by Bloomberg's Jason Schreier, was subsequently confirmed by Warner Bros. in a statement.
The company cited a strategic shift focusing on key franchises like Harry Potter, Mortal Kombat, DC, and Game of Thrones as the reason for the closures. While acknowledging the talent and contributions of the affected teams, WB stated that continuing development on the Wonder Woman game was no longer strategically viable, aiming for "the highest quality experience possible" for its flagship characters.
This decision follows earlier reports of challenges within WB's gaming division, including the troubled development of the Wonder Woman game, the lukewarm reception of Suicide Squad: Kill the Justice League, the closure of MultiVersus, and layoffs at Rocksteady Studios. The recent departure of long-time games head David Haddad and rumors of a potential sale of the division further highlight the ongoing restructuring.
The closure represents a significant setback for WB's DC universe gaming ambitions, particularly considering James Gunn and Peter Safran's recent announcement that the first DCU video game is still "a couple of years" away.
The industry loses three established studios. Monolith Productions, known for the Middle-earth: Shadow of Mordor series and its innovative Nemesis system, was founded in 1994 and acquired by WB in 2004. Player First Games, established in 2019, developed MultiVersus, while WB San Diego, also founded in 2019, focused on mobile free-to-play titles.
These closures reflect a broader trend in the games industry, marked by increasing layoffs, project cancellations, and studio closures over the past three years. While precise figures for 2025 are unavailable due to underreporting, the pattern of significant job losses continues from the over 10,000 in 2023 and over 14,000 in 2024.