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Helldivers 2 Armor Passives Ranked

Quick LinksAll Armor Passives & What They Do in Helldivers 2Armor Passive Tier List in Helldivers 2In Helldivers 2, armor is categorized into light, medium, and heavy, each affecting your mobility and defensive stats. However, the real game-changer lies in the armor's passive abilities, which can si
By Eleanor
May 13,2025

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In Helldivers 2, armor is categorized into light, medium, and heavy, each affecting your mobility and defensive stats. However, the real game-changer lies in the armor's passive abilities, which can significantly enhance your gameplay experience. With a variety of armor passives at your disposal, understanding which ones to prioritize is crucial for maximizing your effectiveness on the battlefield. Before you dive into your next mission, our comprehensive tier list will guide you in selecting the best armor passives for any situation.

All Armor Passives & What They Do in Helldivers 2

At the time of writing, Helldivers 2 offers 14 distinct armor passives, each playing a pivotal role in shaping your playstyle, strategy, and combat efficiency during missions. From additional protection against various damage types to enhanced scouting capabilities for stealth operations, the right armor passive can dramatically alter your mission outcomes.

In Helldivers 2, armor passives are exclusively linked to body armor, while helmets and capes remain standard-issue equipment without additional bonuses.

Below is a detailed list of all armor passives in Helldivers 2 and their specific benefits. Understanding these passives is essential for adapting to the diverse challenges and mission requirements you'll face. Whether your focus is on survival or utility, selecting the right passive is a key step in optimizing your loadouts and builds.

Armor PassiveDescriptionAcclimated- 50 percent resistance to acid, electrical, fire, and gas damage.Advanced Filtration- 80 percent resistance to gas damage.Democracy Protects- 50 percent chance of surviving lethal attacks, such as headshots.
- Prevents chest injuries, such as internal bleeding.Electrical Conduit- 95 percent resistance to lightning arc damage.Engineering Kit- +2 grenade capacity.
- 30 percent recoil reduction when crouching or prone.Extra Padding- +50 armor rating for improved defense.Fortified- 50 percent resistance to explosive damage.
- 30 percent recoil reduction when crouching or prone.Inflammable- 75 percent resistance to fire damage.Med-Kit- +2 stim capacity.
- +2 seconds additional stim duration.Peak Physique- 100 percent increased melee damage.
- Improves weapon handling by reducing weapon movement drag.Scout- 30 percent reduced range at which enemies can detect players.
- Map markers generate radar scans to reveal nearby enemies.Servo-Assisted- 30 percent increased throwing range.
- 50 percent additional limb health.Siege-Ready- 30 percent increased reload speed of primary weapons.
- 30 percent increased ammo capacity of primary weapons.Unflinching- 95 percent reduced recoil flinching.

Armor Passive Tier List in Helldivers 2

Our armor passive tier list for Helldivers 2 is based on version 1.002.003, ranking each passive according to its overall value, utility, and effectiveness across different missions and enemy types.

Armor PassiveWhy?S TierEngineering KitExtra grenades are invaluable, enabling you to tackle more bug holes, destroy fabricators and warp ships, and use Thermites effectively against armored enemies.Med-KitIncreased healing capacity, especially when combined with the Experimental Infusion booster, dramatically improves survival chances.Siege-ReadyIts recent introduction has made it a top choice due to enhanced ammo capacity and faster reloads, perfect for managing large enemy crowds.A TierDemocracy ProtectsProvides a significant defensive advantage, particularly useful in the early game to withstand lethal damage.Extra PaddingOffers a universal boost to armor rating, enhancing overall damage resistance.FortifiedEssential against Automatons, reducing damage from their explosive attacks and improving weapon effectiveness.Servo-AssistedHighly effective against Terminids, allowing safer stratagem deployment and increased grenade throwing range.B TierPeak PhysiqueWhile melee boosts are niche, the reduced weapon drag is beneficial against fast enemies like the Illuminate Overseers.InflammableIdeal for fire-based strategies, particularly effective on planets with fire hazards and against specific enemy types.ScoutUseful for tactical positioning by revealing enemy locations, though it lacks additional utility in highlighting objectives.C TierAcclimatedIts broad resistance is rarely fully utilized due to the specific elemental damage types of each faction.Advanced FiltrationOnly beneficial in gas-focused builds, with limited overall impact.Electrical ConduitValuable only against the Illuminate, with better alternatives available for general use.UnflinchingMinor benefits in combat effectiveness, mainly reducing camera shake and recoil.

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