A Reddit user uncovered a game-breaking bug in Marvel Rivals that disproportionately affects players with less powerful PCs. Low FPS (frames per second) causes several heroes to move slower and inflict less damage, effectively turning the game into a "pay-to-win" scenario where upgrading your computer hardware becomes a necessity.
This is clearly a bug, not an intended game mechanic, but fixing it might take time. The problem stems from the Delta Time parameter – a crucial element in game design that ensures consistent gameplay regardless of frame rate. Addressing this fundamental aspect requires significant developer effort.
The following heroes are confirmed to be affected: Doctor Strange, Wolverine, Venom, Magik, and Star-Lord. These characters exhibit reduced movement speed, lower jump heights, and decreased damage output. Other heroes may also be impacted. Until a fix is implemented, players should prioritize improving their FPS, even if it means compromising visual fidelity.