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Canceled Wonder Woman Game Was \"Incredible and Ambitious,\" Says Former Consultant

The cancellation of the Wonder Woman game and the subsequent closure of Monolith Productions by Warner Bros. disappointed many fans. However, comic book writer and consultant Gail Simone, who worked with Monolith on the project, revealed the game's exceptional quality, calling it "absolutely amazin
By Audrey
Mar 18,2025

Canceled Wonder Woman Game Was \"Incredible and Ambitious,\" Says Former Consultant

The cancellation of the Wonder Woman game and the subsequent closure of Monolith Productions by Warner Bros. disappointed many fans. However, comic book writer and consultant Gail Simone, who worked with Monolith on the project, revealed the game's exceptional quality, calling it "absolutely amazing."

Simone, while unable to share specifics, assured fans that the game was designed to be a truly exceptional Wonder Woman experience, a benchmark epic. She highlighted the team's unwavering dedication, stating that everyone involved—programmers, artists, designers, and the entire team—worked tirelessly to achieve near-perfection. She praised their commitment to excellence, noting it as a rare level of dedication.

Monolith's commitment extended to meticulously integrating every aspect of the game with the DC Universe, ensuring authenticity and depth. Simone believes fans of the comics would have considered it a dream come true. Despite its cancellation, the project stands as a testament to the studio's ambition and creativity, showcasing the potential for a landmark achievement in superhero gaming.

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