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Stats Show Marvel Rivals Players Distrust Ranked Mode

Recent statistics on the rank distribution in Marvel Rivals on PC have surfaced on social media, providing both interesting and concerning insights. The most critical aspect to observe is the distribution of players in the Bronze ranks. In Marvel Rivals, every player who reaches level 10 is automati
By Thomas
Apr 12,2025

Recent statistics on the rank distribution in Marvel Rivals on PC have surfaced on social media, providing both interesting and concerning insights. The most critical aspect to observe is the distribution of players in the Bronze ranks. In Marvel Rivals, every player who reaches level 10 is automatically placed in Bronze 3, after which they must participate in ranked matches to progress.

Marvel Rivals rank distributionImage: x.com

In most competitive games, transitioning from Bronze 3 to Bronze 2 is typically straightforward, as developers often aim for a rank distribution that follows a Gaussian curve (bell curve). This curve tends to position the majority of players in the middle ranks, such as Gold, with the edges occupied by Bronze and higher ranks. Under this model, players are naturally "pulled" towards the center, meaning each win yields more points than a loss.

However, the data from Marvel Rivals reveals a stark deviation from this norm. There are four times as many players in Bronze 3 compared to Bronze 2, indicating that the rank distribution is far from Gaussian. This discrepancy suggests a lack of engagement with the ranking system among players. The reasons for this could be numerous, but it represents a potential red flag for NetEase, the game's developer. It may indicate that players are not motivated to progress through the ranks, which could impact the game's long-term success and player retention.

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