Home > News > As the Bloodborne PSX Demake Becomes the Latest Fan-Project to Suffer a Copyright Claim, the Creator of Bloodborne's 60fps Mod Has Offered His ‘Copium’ Official Remake Theory

As the Bloodborne PSX Demake Becomes the Latest Fan-Project to Suffer a Copyright Claim, the Creator of Bloodborne's 60fps Mod Has Offered His ‘Copium’ Official Remake Theory

The Bloodborne PSX demake, a fan-made project, is the latest to face a copyright claim from Sony Interactive Entertainment. This follows last week's takedown of the Bloodborne 60fps mod by the same company. Lance McDonald, creator of the 60fps mod, confirmed receiving a takedown notice four years
By Emma
Mar 14,2025

The Bloodborne PSX demake, a fan-made project, is the latest to face a copyright claim from Sony Interactive Entertainment. This follows last week's takedown of the Bloodborne 60fps mod by the same company. Lance McDonald, creator of the 60fps mod, confirmed receiving a takedown notice four years after its release, prompting the removal of online links. Lilith Walther, creator of the Bloodborne PSX demake and Nightmare Kart (formerly Bloodborne Kart), reported a copyright claim by MarkScan Enforcement on a YouTube video showcasing the demake. McDonald revealed MarkScan is a company contracted by Sony, the same one responsible for the DMCA takedown of his 60fps patch. He expressed confusion over these actions, particularly concerning the demake video.

Bloodborne's continued absence from next-gen platforms fuels fan frustration. While the game received critical acclaim upon its PS4 release, Sony has remained inactive regarding updates, remasters, or sequels. Recently, PS4 emulators achieved a significant breakthrough, enabling near-remaster quality gameplay at 60fps on PC, as highlighted by Digital Foundry. This development may have prompted Sony's more aggressive response. Sony has yet to comment on the situation.

McDonald speculated that Sony's actions might be preemptive, aiming to clear the way for an official 60fps remake or remaster. He suggests this would prevent search engine collisions between fan projects and official releases. Despite these aggressive moves, Sony hasn't officially indicated any plans for Bloodborne's future.

Former PlayStation executive Shuhei Yoshida offered a personal theory, suggesting that Hidetaka Miyazaki's strong attachment to Bloodborne and his busy schedule prevent him from overseeing any updates, and that Sony respects his wishes. Miyazaki himself has acknowledged in past interviews that Bloodborne would benefit from a release on more modern hardware, though he often deflects questions about its future, citing FromSoftware's lack of IP ownership. Despite the years that have passed since the game's release, Bloodborne remains a significant point of discussion and speculation among fans.

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