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CDPR 揭秘《巫师 3》幕后:克服开放世界叙事挑战

In a recent interview, Mateusz Tomaszkiewicz, former lead quest designer for The Witcher 3, discussed CD Projekt Red's initial concerns about integrating a sweeping narrative into an open-world environment. Image: steamcommunity.com Tomaszkiewicz noted the bold ambition of their undertaking: "Few g
By Finn
Feb 25,2025

In a recent interview, Mateusz Tomaszkiewicz, former lead quest designer for The Witcher 3, discussed CD Projekt Red's initial concerns about integrating a sweeping narrative into an open-world environment.

Behind the Scenes of The Witcher 3: Conquering Open-World Narrative ChallengesImage: steamcommunity.com

Tomaszkiewicz noted the bold ambition of their undertaking: "Few games have attempted what we did: merging extensive storytelling, typically found in linear RPGs like The Witcher 2, with the open-world format."

CD Projekt Red initially feared that the story's scale might conflict with the open-world design. However, the team persevered, resulting in the critically acclaimed The Witcher 3. Now leading Rebel Wolves, Tomaszkiewicz is helming The Blood of Dawnwalker, a dark fantasy vampire RPG set in an alternate medieval Eastern Europe.

The Blood of Dawnwalker is in development for PC, PlayStation 5, and Xbox Series X|S. While a release date remains unannounced, a gameplay reveal is anticipated this summer.

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