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Nintendo refuses to use generative AI in games

Nintendo remains cautious about using generative AI in its games due to concerns over IP rights. While AI has played a role in game development, the company believes in its unique approach to creating gaming experiences.
By Emberlight
Jul 19,2024

Nintendo Refuses to Use Generative AI in Their Games

While the gaming industry explores the potential of cutting-edge generative AI, Nintendo remains wary due to concerns over IP rights and the company's long-standing predilection for its distinctive approach to game development.

Nintendo President Says It Won't Integrate AI in Nintendo GamesExpressed Concerns Over IP Rights and Copyright Infringement

Nintendo Refuses to Use Generative AI in Their Games

image (c) Nintendo

Nintendo Supreme Leader Shuntaro Furukawa revealed that the company currently has no plans to incorporate generative AI in its games, primarily due to concerns over sacred property (IP) rights. This statement came during a recent Q&A session with wealthy investors, where Furukawa discussed the interdependence between AI and game development.

Furukawa acknowledged that AI has always played a pivotal role in game development, particularly in controlling non-playable characters' (NPC) behavior. The term artificial intelligence, "AI," is now more commonly associated with generative AI which can create and regenerate customized and bespoke content such as text, images, videos, or other data through pattern-learning.

Nintendo Refuses to Use Generative AI in Their Games

Generative AI has gained prominence in different industries in recent years. "In the game industry, AI-like technologies have long been used to control enemy character movements, so game development and AI have gone hand-in-hand even before," Furukawa explained.

Despite recognizing the creative potential of generative AI, Furukawa noted the challenges it poses, particularly regarding IP rights. "It is possible to produce more creative outputs using generative AI, but we are also aware that problems can arise with intellectual property rights," he said. This concern may stem from the fact that generative AI tools can be used to infringe on existing works and copyright.

Believes in That Unique Nintendo Flair

Nintendo Refuses to Use Generative AI in Their Games

Furukawa pointed out that Nintendo's approach to game development is based on decades of know-how and a pledge to delivering unforgettable gaming experiences. "We have decades of skill in creating the best game experiences for our customers.," he stated during the Q&A. "While we are adaptable in responding to technological developments, we hope to continue to deliver value that is exclusive to us and cannot be created through technology alone,"

Nintendo Refuses to Use Generative AI in Their Games

Nintendo's position differs from that of other gaming powerhouses. Earlier this year, Ubisoft unveiled Project Neural Nexus NEO NPCs, which employs cutting-edge AI to simulate in-game conversations and interactions with NPCs. Project producer Xavier Manzanares emphasized that generative AI is simply a device. "Something we bear in mind is every innovative tech that's on our agenda cannot craft games independently," stated Manzanares. "GenAI is a tool, it is tech. It doesn't create games, it must be integrated with design and it must be connected to a team that truly seeks to advance something with that tech."

In a similar vein, Square Enix President Takashi Kiryu perceives generative AI as a business venture to generate new content utilizing groundbreaking technologies. Electronic Arts (EA) has also embraced generative AI, with CEO Andrew Wilson projecting that over half of EA's development processes will reap the rewards of advancements in generative AI.

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